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Icy Tower 2 for Android

#63 | Fri 21.12.2012 (17:36) | John Beak | Icy Tower

IT2_logo.png

Icy Tower 2 is now avilable for Android devices. You can grab it from this link: https://play.google.com/store/apps/details?id=com.freelunchdesign.android.icytower2


Icy Tower 2 for iOS released!

#62 | Sat 10.11.2012 (20:44) | John Beak | Icy Tower

IT2_logo.png

You can grab Icy Tower 2 for iOS from this link: http://bit.ly/IcyTower2

Jump up the Icy Tower without falling down. Easy to learn and amazingly entertaining, this classic hit game will stick like glue in your hands for hours and hours! Can you reach the top?

IT2_promo_art_small.png

  • Endless and challenging jumping fun!
  • Easy and smooth controls, tilt or touch!
  • Catch coins to spend in the shop!
  • Amazing Power-ups to spice things up!
  • Upgrade the tower to get advantages!
  • Tons of Stunts to complete!
  • Catch rare Ice Cubes for special prizes!
  • Special Boosters give a huge edge!
  • Customize your character with clothes!
  • Colorful and vivid HD graphics!
  • Free updates with more exciting content!

Icy Tower 2 is compatible with iPod Touch 3, iPod Touch 4, iPod Touch 5, iPhone 3GS, iPhone 4, iPhone 4S, iPhone 5, iPad1, iPad 2 and iPad 3.

Screenshots:

IT2_screenshot_1_small.png IT2_screenshot_2_small.png IT2_screenshot_3_small.png


Remember remember, the 9th of November!

#61 | Sun 04.11.2012 (16:40) | John Beak | Icy Tower

It's official!

November the 9th will be the global release date for Icy Tower 2 on iOS. You can make sure to stay updated by "attending" this event on Facebook: http://www.facebook.com/events/398319846904744/


Retro mods week: Mario mod + Happy easter

#60 | Mon 09.04.2012 (19:26) | John Beak | Website, Download

mod_mario.jpgHappy easter everyone!

The promised surprise is here This week, we're going to release a series of mod ports. The old versions - most importantly Icy Tower 1.2 - were home of quite a number of fanmade mods. Many of them were forgotten when the new versions came. Welcome to the Retro mods week!

The first mod in the series is the first mod ever - the famous Mario mod, courtesy of eli_sherer who made it back in 2003. This mod has never been ported to version 1.3 or above, so it never was a part of the current version since September 2005. More than six years later, we've contacted eli and got a permission to port the mod. It's April 2012 and we present you the port for Icy Tower 1.5.

You can grab the Mario mod in the Mods section.

Have fun!


[IM] Retro Turbo Tournament

#59 | Fri 06.04.2012 (11:59) | John Beak | Tournaments

harold-retro.gifApril is going to be retro Icy Tower month here at IcyTower.cz

Along with that goes the Retro Turbo Tournament, to be played 16.-20.04. in the Icy Tower 1.2 version. Join us for some retro action!

You can sign up by posting either in the FLD forum [IM] Retro Turbo Tournament topic or in the clone [IM] Retro Turbo Tournament topic in our forums.

You can grab Icy Tower 1.2 in our Download section (marked as "Icy Tower 1.2.1")

Stay tuned, there is more fun to be revealed


[IM] MARTIAN HUNTERS Tournament

#58 | Sat 10.03.2012 (14:23) | John Beak | Tournaments

There's an upcoming tournament where you catch Martians... at least that's rouhgly how the autor intended. And because Martians are very fast, you're going to practice speed categories doing this.

More about [IM] MARTIAN HUNTERS at the FLD forum.


February tournaments

#57 | Fri 02.03.2012 (15:13) | John Beak | Tournaments

There were two tournaments on the international scene during past month. Both with Czech participations. Here are the results:

[IM] EXPERIMENT TOURNAMENT:

PosPlayerCountryRound 1 (Floor)Round 2 (Combo/FML)Round 3 (NML)PointsIM points
1.John Beak1939 (1., 7)739 (2., 6)1307 (1., 6)1918
2.Boru1617 (2., 6)873 (1., 7)1179 (2., 5)1816
3.Peecy890 (4., 4)407 (4., 4)744 (3., 4)1214
4.emul01036 (3., 5)527 (3., 5)- (-., -)1013
5.Paulinho509 (5., 3)220 (5., 3)460 (4., 3)912
6.musician489 (6., 2)179 (6., 2)414 (5., 2)611
7.Baswai326 (7., 1)108 (7., 1)303 (6., 1)310
-.Baegus- (-., -)- (-., -)- (-., -)-0
-.TFO- (-., -)- (-., -)- (-., -)-0

We have tried some crazy epxerimental categories in Insane Tournament 2012:

PosPlayerCountryRound 1 (Tiny Insane Floor)Round 2 (Wide Insane Heavy UNML)Round 3 (RRML NML)Round 4 (Insane Helium NML)Round 5 (Tiny KP RRML)PointsIM points
1.cubeoOr284 (1., 100.00)254 (1., 100.00)509 (1., 100.00)1061 (1., 100.00)175 (1., 100.00)500.0016
2.John Beak211 (2., 74.30)241 (2., 94.88)443 (3., 87.03)861 (2., 81.15)154 (3., 88.00)425.3614
3.Boru186 (4., 65.49)238 (3., 93.70)465 (2., 91.36)624 (4., 58.81)166 (2., 94.56)403.9313
4.Peecy206 (3., 72.54)237 (4., 93.30)403 (4., 79.17)771 (3., 72.67)134 (4., 76.57)394.2512
5.musician69 (6., 24.30)204 (5., 83.86)291 (5., 57.17)145 (5., 13.67)79 (5., 45.14)224.1411
6.Baswai89 (5., 30.28)93 (6., 36.61)- (-, -)- (-, -)- (-, -)66.8910
7.gs_efe- (-, -)77 (7., 30.31)- (-, -)- (-, -)- (-, -)30.310


Icy Tower 1.5.2 in works

#56 | Tue 07.02.2012 (16:54) | John Beak | Icy Tower

In reaction to player community initiative regarding bugs in the current version of Icy Tower for PC, the game creators have announced work on an update in order to fix these problems. We will keep you informed about this update. If you know about any bugs in the current version, leave us a message in the forum and we will relay them to the game creators.


Free Lunch Design 2.0

#55 | Tue 07.02.2012 (16:43) | John Beak | Icy Tower

Free Lunch Design - creators of Icy Tower - has undergone a change. Now they are no longer under Muskedunder. There has been a merger and from it emerged a new subject with an old name: Free Lunch Design. In future, FLD will focus on their own small projects instead making games for clients. FLD have lanuched a new version of their website.

FLD logo


Icy Tower 2 in the making!

#54 | Mon 06.02.2012 (17:52) | John Beak | Icy Tower

Breaking news!

Johan Peitz has announced today that a new version of Icy Tower for PC is in the works!

You can also participate on its final apperance by sharing your vision in the FLD forum: http://www.freelunchdesign.com/smf/index.php?topic=28502 (note: the topic is in a section hidden for unregistered users and because registration has been disabled due to spam, post in our forum instead and we will try to relay your thoughts to the game authors)




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